A downloadable map generator for Windows, macOS, and Linux

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This tool generates playable maps for Dominions 6.

If you're interested in viewing the source code or reporting a bug, check out the github page. Be warned, the code is slightly gross.

FEATURES

  • Manual editing tools that allow the user to modify provinces and connections.
  • Support for 2-30 player layouts.
  • Support for generic starts.
  • Support for disciples mode.
  • Support for maps featuring nations from all ages.
  • World generation algorithm that prioritizes fairly distributing valuable province types and reduces clustering.
  • Advanced settings panel for users that want more control over world generation.
  • Map layouts are stored in XML files and users can create their own custom layouts.
  • Nation data is stored in XML files so users can tweak individual nation settings and create entries for custom nations.
  • Option to cluster water nations together in one large body of water.
  • Map output generates standard map files as well as a PNG preview image with all thrones and player starts labeled.
  • Unique sprites that denote certain province modifiers. For example, wastelands with the 'warmer province' modifier will have cacti.
  • Support for multiple art styles.
  • Generated maps wrap seamlessly along the X and Y axis.

HOW TO USE

  1. Run the program.
  2. You'll see a list of players on the left. Choose a player count and select which nations will be used.
  3. Click the generate button. 
  4. Once the map is generated, you can move the camera around by clicking and dragging.
  5. Right click on a province node or connection node to open the editor panel for that node.
  6. Once you are happy with the map, click the export button. Maps are exported to the data folder.

CHANGELOG

1.1.2 --- Aug 20, 2024

  • Fixed issue where cave nation starts were not being output properly.

1.1.1 --- July 28, 2024

  • Fixed issue where sea layer output image was named incorrectly.

1.1.0 --- June 23, 2024

  • Fixed issue where cave layer was sometimes not output at all.
  • Fixed issue where cave walls were not marked as impassable.

1.0.9 --- March 16, 2024

  • Fixed issue where cave frequency setting wasn't working properly.
  • Fixed issue where connection sprites were not output properly sometimes.

1.0.8 --- Feb 24, 2024

  • Fixed issue where connection sprites were regenerating incorrectly.
  • Fixed rare issue where map would not render any sprites.
  • Improved underground water province generation algorithm.
  • Adjusted default world generation settings.

1.0.7 --- Feb 21, 2024

  • Improved river generation algorithm.
  • Updated nation data.
  • Fixed issue where hot and cold modifier sprites were not being used.
  • Added separate value range for cave water provinces.
  • Forts are now shown on labeled output image.
  • Fixed issue where some cave provinces had the wrong flags.
  • Improved several sprites.
  • Fixed cave generation bug when caves are disabled.

1.0.6 --- Feb 1, 2024

  • Added setting for fog of war in advanced settings menu.
  • Generated random forts are now disabled by default.
  • Cleaned up advanced settings menu.
  • Fixed bug where water province borders were the wrong width.
  • Fixed bug where some rivers had the wrong texture.
  • Fixed bug where some rivers had a gap in their outline.
  • Updated nation data.

1.0.5 --- Jan 27, 2024

  • Fixed issue where cave water province borders were too thin.
  • Fixed issue where splines were not properly reticulated.
  • Improved cave generation algorithm.
  • Lowered cave province allowance to 15% of total world province count.
  • Labeled PNG image now gets output for the cave layer.
  • Fixed issue where regenerating maps would fail.
  • Province editor is now positioned differently for people on small resolutions.

1.0.4 --- Jan 26, 2024

  • Fixed issue where user can click buttons when they shouldn't be able to.
  • Fixed issue where cave rivers sometimes failed to render.
  • Fixed issue where sea provinces can have invalid forts.
  • Fixed issue where generating new maps would sometimes fail.
  • Improved cave editor widgets.
  • Improved various sprites.

1.0.3 --- Jan 25, 2024

  • Fixed issue where hot and cold terrain flags were output incorrectly.
  • Fixed issue where fort icon would not display on province widgets.
  • Fixed issue where cave plane was not given a name.
  • Improved various sprites.

1.0.2 --- Jan 24, 2024

  • Added support for spawning forts on provinces.
  • Updated nation data.
  • Improved province editor interface
  • Added button to toggle cave layer visualization.
  • Updated the province and connection editor interfaces.
  • Improved default art style so that province sprites overlap less.
  • Fixed several bugs where terrain flags were being set to invalid values.
  • Map output now blocks non-alphanumeric characters.
  • Fixed issue where cave gates could connect to invalid terrain.
  • TGA output now uses RLE compression, map file sizes will be reduced.
  • Fixed bug where cave nations were not properly assigned terrain.

1.0.1 --- Jan 21, 2024

  • Fixed issue where throne terrain was incorrect.
  • Updated nation data and fixed some invalid nation IDs.
  • Improved various sprites.
  • Added support for cave rivers and cave water provinces.

1.0.0 --- Jan 16, 2024

  • Added Dominions 6 output support.
  • Added cave layer support.
  • Improved various sprites.
  • Added more custom naming for provinces.
StatusReleased
CategoryTool
PlatformsWindows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authornuke
Made withUnity
Tagscartographer, dominions, Generator, map, Open Source, tool
Code licenseGNU General Public License v3.0 (GPL)
Average sessionA few minutes
LanguagesEnglish
InputsMouse

Download

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Click download now to get access to the following files:

MapNuke.zip 794 MB